talkinboutmygirls:

fluffy orange kitty

Who’s the pretty boy?

…This is my blog to post the shenanigans of my beautiful, amazing, ridiculous, and adorable kitties. It’s mostly a digital photo album/memory book for myself, but feel free to follow :)

hustlerose:

u ever talk to a business major and ur like “so what do you do?” and they fuckin say something like “i work in aggregate client centric business executive content data management logistics analytics development” like sir none of those words have definitions 

chickie-dee:

Poor game design: adding cats and dogs in your game and not allowing for the player character to pet them

If you want to support good game design (?), might I recommend @CanYouPetTheDog on Twitter? On Fridays they also cover other, similar situations (petting other animals, for instance).

prionailurus:

Multipliers don’t stack, they’re additive (that’s the only thing that makes sense, and how we handle the rare instances where they come up). I don’t know about all the other weird stuff being added in (I don’t play 5th ed, but that’s a lot of movement and action-type specific stuff that’s probably not meant to stack, either). You’ll still get a ridiculous number, assuming the DM allows all of those bonuses to stack on each other (a lot of magical bonuses have limitations regarding stacking, mostly AC-based ones, but they’re not exclusive)…but not quite THAT much.

emi–rose:

Gotta go FAST

cr-azzy:

So I was curious a little while ago, and as far as I can tell, the top attainable speed in D&D 5e is 5400 feet per round, or 613.6 mph.

jesusbodypillow:

Found out today that a level 18 tabaxi monk, under the effects of a haste spell, wearing boots of speed, and using feline agility, and then using both action and haste action to dash, combined with step of the wind bonus action dash, can technically move 1920 feet per round. That’s 218 miles per hour. I’m getting nauseous just thinking about it.

5e handles stacking differently – namely, everything stacks unless it it changes your base. So something that is ‘your movement speed increases by 10’ stacks just fine with similar effects; something that says ‘your base movement speed is now 40’ doesn’t.

The ‘double a double is a triple’ thing still holds true though, and I feel like a level 18 Tabaxi monk/barbarian/fighter going that fast for one round isn’t as big of a deal as a level 9 wizard who can teleport anyway. :P

kriatyrr:

trustmeimageographer:

mjalti:

look if you decide to have a problem after midnight, that’s between you & God tbh

I spent two minutes staring at this wondering how I could set my phone to Dungeons and Dragons

pretty low chance that someone is going to turn to me in an emergency, vs. high chance of my rest being disturbed by some low priority notification.. I need that sleep to function. We don’t exist to be on call for each other 24/7.

For those of you that use Android (I don’t know about iOS), you can set your phone to do not disturb unless if someone calls you twice in ten minutes, so people can keep it silenced but still have the ability take a call in an emergency. I’m not saying people should set it that way – everyone should decide that type of thing for themselves – just that you have a choice that kind of gives you a better middle ground.